bigger commits

This commit is contained in:
2026-10-18 12:27:54 -04:00
parent 1643c2fdaf
commit 45025b6682
6 changed files with 322 additions and 25 deletions
+24 -1
View File
@@ -43,6 +43,21 @@ struct NetHit {
glm::vec3 knockback = glm::vec3(0.0f); // added to the victim's velocity
};
// A physics cube owned by the host. The host simulates every cube and streams their poses to the
// clients, which only draw them. The host also decides when a cube despawns.
struct NetCube {
uint32_t id = 0;
glm::vec3 position = glm::vec3(0.0f);
glm::quat rotation = glm::quat(1.0f, 0.0f, 0.0f, 0.0f);
};
// A client asking the host to spawn a cube. Re-sent a few times (UDP) and de-duplicated by the host.
struct NetCubeRequest {
uint8_t sender = 0; // filled in by the host
uint32_t id = 0;
glm::vec3 position = glm::vec3(0.0f);
};
class Lan {
public:
enum class Mode { Off, Host, Client };
@@ -65,8 +80,16 @@ public:
// Drains all waiting packets and appends the other players' newest states to 'out'.
// If 'blasts' is given, new (de-duplicated) shockwave blasts from other players are appended to it.
// 'hits' gets damage aimed at us (de-duplicated).
// 'spawns' (host only) gets cube spawn requests from clients; 'cubes' (client only) gets the
// host's cube poses.
void Receive(std::vector<NetUpdate>& out, std::vector<NetBlast>* blasts = nullptr,
std::vector<NetHit>* hits = nullptr);
std::vector<NetHit>* hits = nullptr, std::vector<NetCubeRequest>* spawns = nullptr,
std::vector<NetCube>* cubes = nullptr);
// Client: ask the host to spawn a cube at 'position'. Sent over the next few Send() calls.
void SendCubeSpawn(const glm::vec3& position);
// Host: stream cube poses to every client. Call once per frame; large sets go out in rotating
// slices, so a cube is refreshed every few frames.
void SendCubes(const std::vector<NetCube>& cubes);
// Damage another player. 'target' is the id from their NetUpdate (the host is 0).
void SendHit(uint8_t target, const NetHit& hit);
// Tell the other players about a blast we caused. Sent over the next few Send() calls.