This commit is contained in:
2026-10-18 13:02:29 -04:00
parent ac982a2b21
commit a65e3d4f24
5 changed files with 7 additions and 10 deletions
+1 -2
View File
@@ -8,7 +8,6 @@
#include "Rig.h"
#include "Object.h"
#include "Animator.h"
#include "texture.h"
class CharacterBody;
class BodyComponent;
@@ -117,8 +116,8 @@ class Character : public Object, public Renderable {
public:
CharacterMind* mind = nullptr;
CharacterBody* body = nullptr;
glm::vec4 colorOverride = glm::vec4(0.0f); // rgb + strength (0 = keep the rig's own texture)
float visualScale = 1.4f; // rig is ~1.8 tall natively; hitbox is 2.5
Texture* skin = nullptr; // optional: bound while drawing the rig
Character();
void Render(Shader& shader) override;