ewrtgf
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+1
-3
@@ -130,7 +130,6 @@ void Engine::Initiate()
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Texture* blanktex = new Texture("assets/blanktexture.png");
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Texture* magic = new Texture("assets/itsmagicbitch.jpg");
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Texture* snowflake = new Texture("assets/snowflake.png");
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Texture* bluetex = new Texture("assets/bluetexture.png");
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Texture* shockwavetex = new Texture("assets/shockwave.png");
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Texture* leontex = new Texture("assets/revolvertex.png");
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@@ -146,7 +145,6 @@ void Engine::Initiate()
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// ------------------------------------------------------------------------
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Character* testcharacter = new Character();
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testcharacter->name = "character";
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testcharacter->skin = bluetex;
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testcharacter->castshadow = true;
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testcharacter->body->t.ScaleBy({ 0.7f, 2.5f, 0.7f });
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testcharacter->body->t.TranslateTo({ 0.0f, 10.0f, 0.0f });
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@@ -200,7 +198,7 @@ void Engine::Initiate()
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auto SpawnRemote = [&]() -> Character* {
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Character* c = new Character();
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c->name = "remote";
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c->skin = bluetex;
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c->colorOverride = glm::vec4(0.1f, 0.3f, 1.0f, 1.0f); // blue
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c->castshadow = true;
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c->body->t.ScaleBy({ 0.7f, 2.5f, 0.7f });
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c->body->SetRig(testrig);
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