This commit is contained in:
2026-11-02 19:35:36 -05:00
parent a6103e453d
commit 7b32ad674e
52 changed files with 3285 additions and 1488 deletions
+12 -2
View File
@@ -166,15 +166,17 @@
<ItemGroup>
<ClCompile Include="Character.cpp" />
<ClCompile Include="CharacterManager.cpp" />
<ClCompile Include="CollisionMesh.cpp" />
<ClCompile Include="Cubemap.h" />
<ClCompile Include="EBO.cpp" />
<ClCompile Include="Engine.cpp" />
<ClCompile Include="glad.c" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Mouse.cpp" />
<ClCompile Include="Net.cpp" />
<ClCompile Include="Physics.cpp" />
<ClCompile Include="Ragdoll.cpp" />
<ClCompile Include="RenderSystem.cpp" />
<ClCompile Include="ResourceManager.cpp" />
<ClCompile Include="shaderClass.cpp" />
<ClCompile Include="Sound.cpp" />
<ClCompile Include="SoundSystem.cpp" />
@@ -188,18 +190,20 @@
<ClInclude Include="BodyComponentActions.h" />
<ClInclude Include="Character.h" />
<ClInclude Include="CharacterManager.h" />
<ClInclude Include="CollisionMesh.h" />
<ClInclude Include="common.h" />
<ClInclude Include="DefaultBodyComponents.h" />
<ClInclude Include="Engine.h" />
<ClInclude Include="Folder.h" />
<ClInclude Include="font.h" />
<ClInclude Include="Gui.h" />
<ClInclude Include="Light.h" />
<ClInclude Include="Lighting.h" />
<ClInclude Include="MeshData.h" />
<ClInclude Include="Net.h" />
<ClInclude Include="Particle.h" />
<ClInclude Include="Physics.h" />
<ClInclude Include="QuadVertices.h" />
<ClInclude Include="Ragdoll.h" />
<ClInclude Include="RenderSystem.h" />
<ClInclude Include="ResourceManager.h" />
<ClInclude Include="Rig.h" />
@@ -218,6 +222,8 @@
<ClInclude Include="Object.h" />
<ClInclude Include="shaderClass.h" />
<ClInclude Include="SoundSystem.h" />
<ClInclude Include="SurfaceTexture.h" />
<ClInclude Include="TexturePainter.h" />
<ClInclude Include="stb_image.h" />
<ClInclude Include="t.h" />
<ClInclude Include="t2d.h" />
@@ -231,12 +237,16 @@
<ItemGroup>
<None Include="shaders\2DText.frag" />
<None Include="shaders\2DText.vert" />
<None Include="shaders\bloom_blur.frag" />
<None Include="shaders\bloom_extract.frag" />
<None Include="shaders\Box.frag" />
<None Include="shaders\Box.vert" />
<None Include="shaders\default.frag" />
<None Include="shaders\default.vert" />
<None Include="shaders\deferred_lighting.frag" />
<None Include="shaders\deferred_lighting.vert" />
<None Include="shaders\gbuffer_debug.frag" />
<None Include="shaders\gbuffer_debug.vert" />
<None Include="shaders\geometry.frag" />
<None Include="shaders\geometry.vert" />
<None Include="shaders\geometry_rig.vert" />