added the readme

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2026-06-08 17:07:34 -04:00
commit 6655fd2886
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#ifndef VERTEX_CLASS
#define VERTEX_CLASS
#define MAX_BONE_INFLUENCE 4
#include <glm/glm.hpp>
struct Vertex {
glm::vec3 Position;
glm::vec3 Normal;
glm::vec2 TexCoords;
};
struct RigVertex {
glm::vec3 Position;
glm::vec3 Normal;
glm::vec2 TexCoords;
int m_BoneIDs[MAX_BONE_INFLUENCE];
float m_Weights[MAX_BONE_INFLUENCE];
};
#endif