#ifndef VAO_CLASS_H #define VAO_CLASS_H #include #include "VBO.h" class VAO { public: GLuint ID; VAO(); void GenerateID() { glGenVertexArrays(1, &ID); } void LinkVBO(VBO& vbo, GLuint layout, GLuint numComponents, GLenum type, GLsizeiptr stride, void* offset); void Bind(); void Unbind(); void Delete(); }; #endif