223 lines
7.9 KiB
C++
223 lines
7.9 KiB
C++
/*==============================================================================
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Record example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2026.
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This example shows how to record continuously and play back the same data while
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keeping a specified latency between the two. This is achieved by delaying the
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start of playback until the specified number of milliseconds has been recorded.
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At runtime the playback speed will be slightly altered to compensate for any
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drift in either play or record drivers.
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For information on using FMOD example code in your own programs, visit
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https://www.fmod.com/legal
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==============================================================================*/
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#include "fmod.hpp"
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#include "common.h"
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#define LATENCY_MS (50) /* Some devices will require higher latency to avoid glitches */
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#define DRIFT_MS (1)
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#define DEVICE_INDEX (0)
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int FMOD_Main()
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{
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FMOD::Channel *channel = NULL;
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unsigned int samplesRecorded = 0;
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unsigned int samplesPlayed = 0;
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bool dspEnabled = false;
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void *extraDriverData = NULL;
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Common_Init(&extraDriverData);
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/*
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Create a System object and initialize.
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*/
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FMOD::System *system = NULL;
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FMOD_RESULT result = FMOD::System_Create(&system);
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ERRCHECK(result);
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result = system->init(100, FMOD_INIT_NORMAL, extraDriverData);
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ERRCHECK(result);
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int numDrivers = 0;
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result = system->getRecordNumDrivers(NULL, &numDrivers);
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ERRCHECK(result);
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if (numDrivers == 0)
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{
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Common_Fatal("No recording devices found/plugged in! Aborting.");
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}
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/*
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Determine latency in samples.
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*/
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int nativeRate = 0;
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int nativeChannels = 0;
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result = system->getRecordDriverInfo(DEVICE_INDEX, NULL, 0, NULL, &nativeRate, NULL, &nativeChannels, NULL);
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ERRCHECK(result);
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unsigned int driftThreshold = (nativeRate * DRIFT_MS) / 1000; /* The point where we start compensating for drift */
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unsigned int desiredLatency = (nativeRate * LATENCY_MS) / 1000; /* User specified latency */
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unsigned int adjustedLatency = desiredLatency; /* User specified latency adjusted for driver update granularity */
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int actualLatency = desiredLatency; /* Latency measured once playback begins (smoothened for jitter) */
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/*
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Create user sound to record into, then start recording.
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*/
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FMOD_CREATESOUNDEXINFO exinfo = {0};
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exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
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exinfo.numchannels = nativeChannels;
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exinfo.format = FMOD_SOUND_FORMAT_PCM16;
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exinfo.defaultfrequency = nativeRate;
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exinfo.length = nativeRate * sizeof(short) * nativeChannels; /* 1 second buffer, size here doesn't change latency */
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FMOD::Sound *sound = NULL;
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result = system->createSound(0, FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
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ERRCHECK(result);
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result = system->recordStart(DEVICE_INDEX, sound, true);
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ERRCHECK(result);
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unsigned int soundLength = 0;
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result = sound->getLength(&soundLength, FMOD_TIMEUNIT_PCM);
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ERRCHECK(result);
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/*
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Main loop
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*/
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do
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{
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Common_Update();
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/*
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Add a DSP effect -- just for fun
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*/
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if (Common_BtnPress(BTN_ACTION1))
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{
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FMOD_REVERB_PROPERTIES propOn = FMOD_PRESET_CONCERTHALL;
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FMOD_REVERB_PROPERTIES propOff = FMOD_PRESET_OFF;
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dspEnabled = !dspEnabled;
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result = system->setReverbProperties(0, dspEnabled ? &propOn : &propOff);
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ERRCHECK(result);
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}
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result = system->update();
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ERRCHECK(result);
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/*
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Determine how much has been recorded since we last checked
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*/
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unsigned int recordPos = 0;
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result = system->getRecordPosition(DEVICE_INDEX, &recordPos);
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if (result != FMOD_ERR_RECORD_DISCONNECTED)
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{
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ERRCHECK(result);
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}
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static unsigned int lastRecordPos = 0;
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unsigned int recordDelta = (recordPos >= lastRecordPos) ? (recordPos - lastRecordPos) : (recordPos + soundLength - lastRecordPos);
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lastRecordPos = recordPos;
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samplesRecorded += recordDelta;
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static unsigned int minRecordDelta = (unsigned int)-1;
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if (recordDelta && (recordDelta < minRecordDelta))
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{
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minRecordDelta = recordDelta; /* Smallest driver granularity seen so far */
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adjustedLatency = (recordDelta <= desiredLatency) ? desiredLatency : recordDelta; /* Adjust our latency if driver granularity is high */
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}
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/*
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Delay playback until our desired latency is reached.
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*/
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if (!channel && samplesRecorded >= adjustedLatency)
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{
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result = system->playSound(sound, 0, false, &channel);
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ERRCHECK(result);
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}
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if (channel)
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{
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/*
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Stop playback if recording stops.
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*/
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bool isRecording = false;
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result = system->isRecording(DEVICE_INDEX, &isRecording);
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if (result != FMOD_ERR_RECORD_DISCONNECTED)
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{
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ERRCHECK(result);
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}
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if (!isRecording)
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{
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result = channel->setPaused(true);
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ERRCHECK(result);
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}
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/*
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Determine how much has been played since we last checked.
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*/
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unsigned int playPos = 0;
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result = channel->getPosition(&playPos, FMOD_TIMEUNIT_PCM);
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ERRCHECK(result);
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static unsigned int lastPlayPos = 0;
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unsigned int playDelta = (playPos >= lastPlayPos) ? (playPos - lastPlayPos) : (playPos + soundLength - lastPlayPos);
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lastPlayPos = playPos;
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samplesPlayed += playDelta;
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/*
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Compensate for any drift.
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*/
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int latency = samplesRecorded - samplesPlayed;
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actualLatency = (int)((0.97f * actualLatency) + (0.03f * latency));
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int playbackRate = nativeRate;
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if (actualLatency < (int)(adjustedLatency - driftThreshold))
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{
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/* Play position is catching up to the record position, slow playback down by 2% */
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playbackRate = nativeRate - (nativeRate / 50);
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}
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else if (actualLatency > (int)(adjustedLatency + driftThreshold))
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{
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/* Play position is falling behind the record position, speed playback up by 2% */
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playbackRate = nativeRate + (nativeRate / 50);
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}
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channel->setFrequency((float)playbackRate);
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ERRCHECK(result);
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}
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Common_Draw("==================================================");
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Common_Draw("Record Example.");
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Common_Draw("Copyright (c) Firelight Technologies 2004-2026.");
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Common_Draw("==================================================");
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Common_Draw("");
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Common_Draw("Adjust LATENCY define to compensate for stuttering");
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Common_Draw("Current value is %dms", LATENCY_MS);
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Common_Draw("");
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Common_Draw("Press %s to %s DSP effect", Common_BtnStr(BTN_ACTION1), dspEnabled ? "disable" : "enable");
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Common_Draw("Press %s to quit", Common_BtnStr(BTN_QUIT));
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Common_Draw("");
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Common_Draw("Adjusted latency: %4d (%dms)", adjustedLatency, adjustedLatency * 1000 / nativeRate);
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Common_Draw("Actual latency: %4d (%dms)", actualLatency, actualLatency * 1000 / nativeRate);
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Common_Draw("");
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Common_Draw("Recorded: %5d (%ds)", samplesRecorded, samplesRecorded / nativeRate);
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Common_Draw("Played: %5d (%ds)", samplesPlayed, samplesPlayed / nativeRate);
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Common_Sleep(10);
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} while (!Common_BtnPress(BTN_QUIT));
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/*
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Shut down
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*/
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result = sound->release();
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ERRCHECK(result);
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result = system->release();
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ERRCHECK(result);
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Common_Close();
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return 0;
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}
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