Files
eiifwhrn-game-engine-edition/MeshData.h
T
2026-06-08 17:07:34 -04:00

22 lines
305 B
C++

#ifndef MESH_DATA_CLASS
#define MESH_DATA_CLASS
#include <vector>
#include <glm/glm.hpp>
#include "Vertex.h"
class MeshData {
public:
std::vector<Vertex> vertices;
std::vector<GLuint> indices;
};
class RigMeshData {
public:
std::vector<RigVertex> vertices;
std::vector<GLuint> indices;
};
#endif