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import { Factory } from "../Factory.js";
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import { Shape } from "../Shape.js";
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import { getNumberOrArrayOfNumbersValidator, getNumberValidator, } from "../Validators.js";
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import { _registerNode } from "../Global.js";
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import { Util } from "../Util.js";
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/**
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* RegularPolygon constructor. Examples include triangles, squares, pentagons, hexagons, etc.
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* @constructor
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* @memberof Konva
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* @augments Konva.Shape
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* @param {Object} config
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* @param {Number} [config.cornerRadius]
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* @param {Number} config.sides
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* @param {Number} config.radius
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* @@shapeParams
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* @@nodeParams
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* @example
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* var hexagon = new Konva.RegularPolygon({
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* x: 100,
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* y: 200,
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* sides: 6,
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* radius: 70,
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* fill: 'red',
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* stroke: 'black',
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* strokeWidth: 4
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* });
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*/
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export class RegularPolygon extends Shape {
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_sceneFunc(context) {
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const points = this._getPoints(), radius = this.radius(), sides = this.sides(), cornerRadius = this.cornerRadius();
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if (!points.length) {
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return;
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}
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context.beginPath();
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if (!cornerRadius) {
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context.moveTo(points[0].x, points[0].y);
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for (let n = 1; n < points.length; n++) {
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context.lineTo(points[n].x, points[n].y);
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}
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}
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else {
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Util.drawRoundedPolygonPath(context, points, sides, radius, cornerRadius);
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}
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context.closePath();
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context.fillStrokeShape(this);
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}
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_getPoints() {
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const sides = this.attrs.sides;
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const radius = this.attrs.radius || 0;
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const points = [];
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for (let n = 0; n < sides; n++) {
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points.push({
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x: radius * Math.sin((n * 2 * Math.PI) / sides),
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y: -1 * radius * Math.cos((n * 2 * Math.PI) / sides),
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});
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}
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return points;
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}
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getSelfRect() {
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const points = this._getPoints();
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if (!points.length) {
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return { x: 0, y: 0, width: 0, height: 0 };
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}
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let minX = points[0].x;
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let maxX = points[0].x;
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let minY = points[0].y;
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let maxY = points[0].y;
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points.forEach((point) => {
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minX = Math.min(minX, point.x);
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maxX = Math.max(maxX, point.x);
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minY = Math.min(minY, point.y);
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maxY = Math.max(maxY, point.y);
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});
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return {
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x: minX,
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y: minY,
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width: maxX - minX,
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height: maxY - minY,
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};
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}
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getWidth() {
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return this.radius() * 2;
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}
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getHeight() {
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return this.radius() * 2;
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}
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setWidth(width) {
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this.radius(width / 2);
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}
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setHeight(height) {
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this.radius(height / 2);
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}
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}
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RegularPolygon.prototype.className = 'RegularPolygon';
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RegularPolygon.prototype._centroid = true;
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RegularPolygon.prototype._attrsAffectingSize = ['radius', 'sides'];
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_registerNode(RegularPolygon, true);
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/**
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* get/set radius
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* @method
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* @name Konva.RegularPolygon#radius
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* @param {Number} radius
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* @returns {Number}
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* @example
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* // get radius
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* var radius = shape.radius();
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*
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* // set radius
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* shape.radius(10);
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*/
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Factory.addGetterSetter(RegularPolygon, 'radius', 0, getNumberValidator());
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/**
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* get/set sides
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* @method
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* @name Konva.RegularPolygon#sides
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* @param {Number} sides
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* @returns {Number}
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* @example
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* // get sides
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* var sides = shape.sides();
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*
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* // set sides
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* shape.sides(10);
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*/
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Factory.addGetterSetter(RegularPolygon, 'sides', 0, getNumberValidator());
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/**
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* get/set corner radius
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* @method
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* @name Konva.RegularPolygon#cornerRadius
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* @param {Number} cornerRadius
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* @returns {Number}
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* @example
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* // get corner radius
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* var cornerRadius = poly.cornerRadius();
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*
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* // set corner radius
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* poly.cornerRadius(10);
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*
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* // set different corner radius values (pentagon)
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* poly.cornerRadius([0, 10, 20, 30, 40]);
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*/
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Factory.addGetterSetter(RegularPolygon, 'cornerRadius', 0, getNumberOrArrayOfNumbersValidator(4));
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