Files
2026-06-08 17:07:34 -04:00

28 lines
443 B
C++

#include "EBO.h"
EBO::EBO()
{
}
void EBO::BufferData(GLuint* indices, GLsizeiptr size) {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ID);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, indices, GL_STATIC_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
void EBO::Bind()
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ID);
}
void EBO::Unbind()
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
void EBO::Delete()
{
glDeleteBuffers(1, &ID);
ID = 0;
}