Unify preset/object GUI as collapsible cards; add NumberField for reliable numeric editing
This commit is contained in:
Vendored
+2
-2
@@ -5,8 +5,8 @@
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<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>furniture-app</title>
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<script type="module" crossorigin src="/assets/index-DCx-KkvH.js"></script>
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<link rel="stylesheet" crossorigin href="/assets/index-YNouK8Wq.css">
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<script type="module" crossorigin src="/assets/index-xKTFqHjg.js"></script>
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<link rel="stylesheet" crossorigin href="/assets/index-DfR9GACM.css">
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</head>
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<body>
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<div id="root"></div>
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+42
-57
@@ -1,44 +1,53 @@
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import { useEffect, useState } from 'react';
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import { RoomCanvas } from './components/RoomCanvas';
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import { ControlPanel } from './components/ControlPanel';
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import type { FurnitureConfig, LayoutState } from './types';
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import type { FurnitureConfig, FurniturePreset, LayoutState } from './types';
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import { runRandomSearch } from './optimization/randomSearch';
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import { optimizeWithNN } from './ai/nn';
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import { DEFAULT_PRESETS } from './furniture/presets';
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const initialState: LayoutState = {
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room: { width: 600, height: 400, gridSize: 10 },
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entrance: { x: 30, y: 30 },
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entrance: { x: 30, y: 30, width: 20, height: 20 },
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furniture: [],
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objectCount: 0,
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presets: DEFAULT_PRESETS,
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};
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function makePreset(type: string, index: number): FurnitureConfig {
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if (type === 'table') {
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return {
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id: `${type}_${Date.now()}_${index}`,
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name: `Table ${index + 1}`,
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type: 'table',
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shape: { type: 'rectangle', x: 80 + index * 20, y: 80, width: 80, height: 60 },
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conditions: [
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{ kind: 'walk_to_and_sit', weight: 1 },
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{ kind: 'accessible', weight: 1 },
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],
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color: '#a1887f',
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lockedForOptimization: false,
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placed: false,
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};
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function syncFurniture(state: LayoutState): LayoutState {
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const presets = state.presets || [];
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let furniture = [...state.furniture];
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for (const preset of presets) {
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const desired = preset.amount ?? 0;
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const existing = furniture.filter((f) => f.type === preset.id);
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if (existing.length > desired) {
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const removeIds = new Set(
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[...existing]
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.sort((a, b) => Number(a.placed) - Number(b.placed))
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.slice(0, existing.length - desired)
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.map((f) => f.id),
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);
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furniture = furniture.filter((f) => !removeIds.has(f.id));
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} else if (existing.length < desired) {
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for (let i = existing.length; i < desired; i++) {
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furniture.push(makeFurniture(preset, i));
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}
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}
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}
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return { ...state, furniture };
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}
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function makeFurniture(preset: FurniturePreset, index: number): FurnitureConfig {
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return {
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id: `${type}_${Date.now()}_${index}`,
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name: `Chair ${index + 1}`,
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type: 'chair',
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shape: { type: 'rectangle', x: 120 + index * 20, y: 160, width: 40, height: 40 },
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conditions: [
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{ kind: 'walk_to_and_sit', weight: 1 },
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{ kind: 'near_object', weight: 1, params: { targetId: '' } },
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{ kind: 'accessible', weight: 1 },
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],
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color: '#d7ccc5',
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id: `${preset.id}_${Date.now()}_${index}`,
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name: `${preset.name} ${index + 1}`,
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type: preset.id,
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shape: {
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...preset.shape,
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x: 80 + (index % 5) * 60,
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y: 80 + Math.floor(index / 5) * 60,
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},
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conditions: preset.conditions.map((c) => ({ ...c, params: { ...(c.params || {}) } })),
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color: preset.color,
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lockedForOptimization: false,
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placed: false,
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};
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@@ -51,32 +60,9 @@ function App() {
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const [optimizing, setOptimizing] = useState(false);
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const [timeLeft, setTimeLeft] = useState(15);
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useEffect(() => {
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const amounts = state.objectAmounts || { table: 0, chair: 0 };
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const types = ['table', 'chair'];
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let furniture = [...state.furniture];
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for (const type of types) {
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const desired = amounts[type] ?? 0;
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let existing = furniture.filter((f) => f.type === type);
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if (existing.length > desired) {
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// remove extras (unplaced first)
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const toRemove = new Set<string>();
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const sorted = [...existing].sort((a, b) => Number(a.placed) - Number(b.placed));
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for (let i = 0; i < existing.length - desired; i++) {
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toRemove.add(sorted[i].id);
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}
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furniture = furniture.filter((f) => !toRemove.has(f.id));
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} else if (existing.length < desired) {
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for (let i = existing.length; i < desired; i++) {
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furniture.push(makePreset(type, i));
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}
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}
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}
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if (furniture.length !== state.furniture.length) {
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setState({ ...state, furniture });
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}
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}, [state.objectAmounts]);
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setState((s) => syncFurniture(s));
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}, [state.presets]);
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useEffect(() => {
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if (!optimizing) return;
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@@ -99,11 +85,10 @@ function App() {
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}, [optimizing, timeLeft]);
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const handleOptimize = () => {
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const existing = state.furniture.map((f) => ({
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...f,
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lockedForOptimization: f.placed ? true : false,
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setState((s) => ({
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...s,
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furniture: s.furniture.map((f) => ({ ...f, lockedForOptimization: f.placed ? true : false })),
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}));
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setState({ ...state, furniture: existing });
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setOptimizing(true);
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setTimeLeft(15);
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};
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+189
-150
@@ -1,5 +1,6 @@
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import { useState } from 'react';
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import type { ConditionKind, Entrance, FurnitureConfig, LayoutState, RoomConfig } from '../types';
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import type { ConditionKind, Entrance, FurnitureConfig, FurniturePreset, LayoutState, RoomConfig } from '../types';
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import { NumberField } from './NumberField';
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interface ControlPanelProps {
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state: LayoutState;
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@@ -79,16 +80,14 @@ export function ControlPanel({
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setOpenId(id);
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};
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const updateObject = (id: string, patch: Partial<FurnitureConfig>) => {
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const updated = state.furniture.map((f) => (f.id === id ? { ...f, ...patch } : f));
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onStateChange({ ...state, furniture: updated });
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const updatePreset = (id: string, patch: Partial<FurniturePreset>) => {
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const presets = (state.presets || []).map((p) => (p.id === id ? { ...p, ...patch } : p));
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onStateChange({ ...state, presets });
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};
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const updateSize = (id: string, width: number, height: number) => {
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const updated = state.furniture.map((f) =>
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f.id === id ? { ...f, shape: { ...f.shape, width: Math.max(10, width), height: Math.max(10, height) } } : f,
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);
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onStateChange({ ...state, furniture: updated });
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const setPresetAmount = (id: string, amount: number) => {
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const presets = (state.presets || []).map((p) => (p.id === id ? { ...p, amount: Math.max(0, amount) } : p));
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onStateChange({ ...state, presets });
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};
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const toggleLock = (id: string) => {
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@@ -111,19 +110,35 @@ export function ControlPanel({
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onStateChange({ ...state, furniture: updated });
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};
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const adjustAmount = (type: string, delta: number) => {
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const current = state.objectAmounts?.[type] ?? 0;
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onStateChange({
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...state,
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objectAmounts: { ...(state.objectAmounts || {}), [type]: Math.max(0, current + delta) },
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const toggleFurnitureCondition = (id: string, k: ConditionKind, enabled: boolean) => {
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const updated = state.furniture.map((x) => {
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if (x.id !== id) return x;
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const has = x.conditions.some((c) => c.kind === k);
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if (enabled && !has) {
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const params = k === 'near_object' ? { targetId: '' } : {};
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return { ...x, conditions: [...x.conditions, { kind: k, weight: 1, params }] };
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}
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if (!enabled && has) {
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return { ...x, conditions: x.conditions.filter((c) => c.kind !== k) };
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}
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return x;
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});
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onStateChange({ ...state, furniture: updated });
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};
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const setAmount = (type: string, value: number) => {
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onStateChange({
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...state,
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objectAmounts: { ...(state.objectAmounts || {}), [type]: Math.max(0, value) },
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const togglePresetCondition = (id: string, k: ConditionKind, enabled: boolean) => {
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const presets = (state.presets || []).map((p) => {
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if (p.id !== id) return p;
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const has = p.conditions.some((c) => c.kind === k);
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if (enabled && !has) {
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return { ...p, conditions: [...p.conditions, { kind: k, weight: 1, params: {} }] };
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}
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if (!enabled && has) {
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return { ...p, conditions: p.conditions.filter((c) => c.kind !== k) };
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}
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return p;
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});
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onStateChange({ ...state, presets });
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};
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const toggleOpen = (id: string) => {
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@@ -131,46 +146,144 @@ export function ControlPanel({
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setOpenId((cur) => (cur === id ? null : id));
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};
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const conditionsEditor = (
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conditions: FurnitureConfig['conditions'],
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onToggle: (k: ConditionKind, enabled: boolean) => void,
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nearSelect?: { value: string; onChange: (v: string) => void; options: { id: string; name: string }[] },
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) => (
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<div className="cond-list">
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{CONDITION_KINDS.map((k) => {
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const active = conditions.some((c) => c.kind === k);
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return (
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<div className="cond" key={k}>
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<label>
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<input type="checkbox" checked={active} onChange={(e) => onToggle(k, e.target.checked)} />
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{CONDITION_LABELS[k]}
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</label>
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{k === 'near_object' && active && nearSelect && (
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<select
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value={nearSelect.value}
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onClick={(e) => e.stopPropagation()}
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onChange={(e) => nearSelect.onChange(e.target.value)}
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>
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<option value="">Select object…</option>
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{nearSelect.options.map((o) => (
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<option key={o.id} value={o.id}>
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{o.name}
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</option>
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))}
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</select>
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)}
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</div>
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);
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})}
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</div>
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);
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const renderPresetCard = (p: FurniturePreset) => {
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const open = openId === 'preset_' + p.id;
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return (
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<div className={`obj-card ${open ? 'open' : ''}`} key={p.id}>
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<div className="obj-head" onClick={() => toggleOpen('preset_' + p.id)}>
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<span className={`obj-caret ${open ? 'open' : ''}`}>▶</span>
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<span className="obj-swatch" style={{ background: p.color }} />
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<span className="obj-name">{p.name}</span>
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<span className="obj-count" onClick={(e) => e.stopPropagation()}>
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<NumberField
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value={p.amount ?? 0}
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min={0}
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width={44}
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onChange={(v) => setPresetAmount(p.id, v)}
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/>
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</span>
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</div>
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{open && (
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<div className="obj-body">
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<div className="grid-2">
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<label className="field">
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<span>Width</span>
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<NumberField
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value={p.shape.width}
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min={10}
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width="100%"
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onChange={(v) => updatePreset(p.id, { shape: { ...p.shape, width: v } })}
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/>
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</label>
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<label className="field">
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<span>Height</span>
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<NumberField
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value={p.shape.height}
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min={10}
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width="100%"
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onChange={(v) => updatePreset(p.id, { shape: { ...p.shape, height: v } })}
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/>
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</label>
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</div>
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<div className="section-title" style={{ marginTop: 12 }}>
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Default Conditions
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</div>
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{conditionsEditor(p.conditions, (k, enabled) => togglePresetCondition(p.id, k, enabled))}
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</div>
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)}
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</div>
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);
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};
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const renderObjectCard = (f: FurnitureConfig) => {
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const open = openId === f.id;
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const selected = selectedId === f.id;
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return (
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<div key={f.id} className={`obj-card${selected ? ' selected' : ''}`}>
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<div key={f.id} className={`obj-card ${selected ? 'selected' : ''}`}>
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<div className="obj-head" onClick={() => toggleOpen(f.id)}>
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<span className={`obj-caret ${open ? 'open' : ''}`}>{'\u25B6'}</span>
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<span className={`obj-caret ${open ? 'open' : ''}`}>▶</span>
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<span className="obj-swatch" style={{ background: f.color || '#9aa0a6' }} />
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<span className="obj-name">{f.name}</span>
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{f.lockedForOptimization && <span className="obj-badge locked">locked</span>}
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</div>
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{open && (
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<div className="obj-body">
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<div className="field" style={{ marginBottom: 8 }}>
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<label className="field">
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<span>Name</span>
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<input value={f.name} onChange={(e) => updateObject(f.id, { name: e.target.value })} />
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</div>
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<div className="grid-2">
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<input
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value={f.name}
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onClick={(e) => e.stopPropagation()}
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onChange={(e) => {
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const updated = state.furniture.map((x) => (x.id === f.id ? { ...x, name: e.target.value } : x));
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onStateChange({ ...state, furniture: updated });
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}}
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/>
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</label>
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<div className="grid-2" style={{ marginTop: 8 }}>
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<label className="field">
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<span>Width</span>
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<input
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type="number"
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min={10}
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<NumberField
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value={f.shape.width}
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onChange={(e) => updateSize(f.id, Number(e.target.value), f.shape.height)}
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min={10}
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width="100%"
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onChange={(v) => {
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const updated = state.furniture.map((x) =>
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x.id === f.id ? { ...x, shape: { ...x.shape, width: v } } : x,
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);
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onStateChange({ ...state, furniture: updated });
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}}
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/>
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</label>
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<label className="field">
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<span>Height</span>
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<input
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type="number"
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min={10}
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<NumberField
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value={f.shape.height}
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onChange={(e) => updateSize(f.id, f.shape.width, Number(e.target.value))}
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min={10}
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width="100%"
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onChange={(v) => {
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const updated = state.furniture.map((x) =>
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x.id === f.id ? { ...x, shape: { ...x.shape, height: v } } : x,
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);
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onStateChange({ ...state, furniture: updated });
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}}
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/>
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</label>
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</div>
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<div className="row" style={{ marginTop: 10, justifyContent: 'space-between' }}>
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<div className="row" style={{ marginTop: 10 }}>
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<label>
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<input
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type="checkbox"
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@@ -180,55 +293,20 @@ export function ControlPanel({
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Lock position
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</label>
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</div>
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<div className="section-title" style={{ marginTop: 12 }}>
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Conditions
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</div>
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<div className="cond-list">
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{CONDITION_KINDS.map((k) => {
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const active = f.conditions.some((c) => c.kind === k);
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const targetId = (f.conditions.find((c) => c.kind === k)?.params as { targetId?: string } | undefined)
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?.targetId;
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return (
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<div className="cond" key={k}>
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<label>
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<input
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type="checkbox"
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checked={active}
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onChange={(e) => {
|
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const updated = state.furniture.map((x) => {
|
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if (x.id !== f.id) return x;
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const has = x.conditions.some((c) => c.kind === k);
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if (e.target.checked && !has) {
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const params = k === 'near_object' ? { targetId: '' } : {};
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return { ...x, conditions: [...x.conditions, { kind: k, weight: 1, params }] };
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}
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if (!e.target.checked && has) {
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return { ...x, conditions: x.conditions.filter((c) => c.kind !== k) };
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}
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return x;
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});
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onStateChange({ ...state, furniture: updated });
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}}
|
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/>
|
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{CONDITION_LABELS[k]}
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</label>
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{k === 'near_object' && active && (
|
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<select value={targetId || ''} onChange={(e) => setNearObjectTarget(f.id, e.target.value)}>
|
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<option value="">Select object…</option>
|
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{state.furniture
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||||
.filter((other) => other.id !== f.id)
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||||
.map((other) => (
|
||||
<option key={other.id} value={other.id}>
|
||||
{other.name}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
{conditionsEditor(
|
||||
f.conditions,
|
||||
(k, enabled) => toggleFurnitureCondition(f.id, k, enabled),
|
||||
{
|
||||
value:
|
||||
(f.conditions.find((c) => c.kind === 'near_object')?.params as { targetId?: string } | undefined)
|
||||
?.targetId || '',
|
||||
onChange: (v) => setNearObjectTarget(f.id, v),
|
||||
options: state.furniture.filter((o) => o.id !== f.id).map((o) => ({ id: o.id, name: o.name })),
|
||||
},
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
@@ -243,16 +321,10 @@ export function ControlPanel({
|
||||
Venue Planner
|
||||
</div>
|
||||
<div className="segmented" style={{ marginTop: 12 }}>
|
||||
<button
|
||||
className={mode === 'layout' ? 'active' : ''}
|
||||
onClick={() => onModeChange('layout')}
|
||||
>
|
||||
<button className={mode === 'layout' ? 'active' : ''} onClick={() => onModeChange('layout')}>
|
||||
Layout
|
||||
</button>
|
||||
<button
|
||||
className={mode === 'optimize' ? 'active' : ''}
|
||||
onClick={() => onModeChange('optimize')}
|
||||
>
|
||||
<button className={mode === 'optimize' ? 'active' : ''} onClick={() => onModeChange('optimize')}>
|
||||
Optimize
|
||||
</button>
|
||||
</div>
|
||||
@@ -266,18 +338,20 @@ export function ControlPanel({
|
||||
<div className="grid-2">
|
||||
<label className="field">
|
||||
<span>Width</span>
|
||||
<input
|
||||
type="number"
|
||||
<NumberField
|
||||
value={state.room.width}
|
||||
onChange={(e) => setRoom({ width: Number(e.target.value) })}
|
||||
min={100}
|
||||
width="100%"
|
||||
onChange={(v) => setRoom({ width: v })}
|
||||
/>
|
||||
</label>
|
||||
<label className="field">
|
||||
<span>Height</span>
|
||||
<input
|
||||
type="number"
|
||||
<NumberField
|
||||
value={state.room.height}
|
||||
onChange={(e) => setRoom({ height: Number(e.target.value) })}
|
||||
min={100}
|
||||
width="100%"
|
||||
onChange={(v) => setRoom({ height: v })}
|
||||
/>
|
||||
</label>
|
||||
</div>
|
||||
@@ -296,41 +370,8 @@ export function ControlPanel({
|
||||
</div>
|
||||
|
||||
<div className="section">
|
||||
<div className="section-title">Furniture Presets</div>
|
||||
<div className="obj-list">
|
||||
<div className="counter">
|
||||
<span className="counter-label">
|
||||
<span className="swatch" style={{ background: '#a1887f' }} />
|
||||
Tables
|
||||
</span>
|
||||
<span className="stepper">
|
||||
<button onClick={() => adjustAmount('table', -1)}>−</button>
|
||||
<input
|
||||
type="number"
|
||||
min={0}
|
||||
value={state.objectAmounts?.table ?? 0}
|
||||
onChange={(e) => setAmount('table', Number(e.target.value))}
|
||||
/>
|
||||
<button onClick={() => adjustAmount('table', 1)}>+</button>
|
||||
</span>
|
||||
</div>
|
||||
<div className="counter">
|
||||
<span className="counter-label">
|
||||
<span className="swatch" style={{ background: '#d7ccc5' }} />
|
||||
Chairs
|
||||
</span>
|
||||
<span className="stepper">
|
||||
<button onClick={() => adjustAmount('chair', -1)}>−</button>
|
||||
<input
|
||||
type="number"
|
||||
min={0}
|
||||
value={state.objectAmounts?.chair ?? 0}
|
||||
onChange={(e) => setAmount('chair', Number(e.target.value))}
|
||||
/>
|
||||
<button onClick={() => adjustAmount('chair', 1)}>+</button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div className="section-title">Presets</div>
|
||||
<div className="obj-list">{(state.presets || []).map(renderPresetCard)}</div>
|
||||
</div>
|
||||
|
||||
<div className="section">
|
||||
@@ -350,36 +391,36 @@ export function ControlPanel({
|
||||
<div className="grid-2">
|
||||
<label className="field">
|
||||
<span>X</span>
|
||||
<input
|
||||
type="number"
|
||||
<NumberField
|
||||
value={state.entrance.x}
|
||||
onChange={(e) => setEntrance({ x: Number(e.target.value) })}
|
||||
width="100%"
|
||||
onChange={(v) => setEntrance({ x: v })}
|
||||
/>
|
||||
</label>
|
||||
<label className="field">
|
||||
<span>Y</span>
|
||||
<input
|
||||
type="number"
|
||||
<NumberField
|
||||
value={state.entrance.y}
|
||||
onChange={(e) => setEntrance({ y: Number(e.target.value) })}
|
||||
width="100%"
|
||||
onChange={(v) => setEntrance({ y: v })}
|
||||
/>
|
||||
</label>
|
||||
<label className="field">
|
||||
<span>Width</span>
|
||||
<input
|
||||
type="number"
|
||||
min={10}
|
||||
<NumberField
|
||||
value={state.entrance.width ?? 20}
|
||||
onChange={(e) => setEntrance({ width: Math.max(10, Number(e.target.value)) })}
|
||||
min={10}
|
||||
width="100%"
|
||||
onChange={(v) => setEntrance({ width: v })}
|
||||
/>
|
||||
</label>
|
||||
<label className="field">
|
||||
<span>Height</span>
|
||||
<input
|
||||
type="number"
|
||||
min={10}
|
||||
<NumberField
|
||||
value={state.entrance.height ?? 20}
|
||||
onChange={(e) => setEntrance({ height: Math.max(10, Number(e.target.value)) })}
|
||||
min={10}
|
||||
width="100%"
|
||||
onChange={(v) => setEntrance({ height: v })}
|
||||
/>
|
||||
</label>
|
||||
</div>
|
||||
@@ -387,7 +428,7 @@ export function ControlPanel({
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
{state.furniture.length === 0 && !state.entrance ? (
|
||||
{state.furniture.length === 0 ? (
|
||||
<div className="empty">No objects yet — add a preset or create one.</div>
|
||||
) : (
|
||||
<div className="obj-list">{state.furniture.map(renderObjectCard)}</div>
|
||||
@@ -407,11 +448,9 @@ export function ControlPanel({
|
||||
{optimizing ? `Optimizing… ${timeLeft}s` : 'Optimize Layout'}
|
||||
</button>
|
||||
{optimizing && (
|
||||
<>
|
||||
<div className="progress">
|
||||
<div style={{ width: `${((15 - timeLeft) / 15) * 100}%` }} />
|
||||
</div>
|
||||
</>
|
||||
<div className="progress">
|
||||
<div style={{ width: `${((15 - timeLeft) / 15) * 100}%` }} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
import { useEffect, useState } from 'react';
|
||||
|
||||
interface NumberFieldProps {
|
||||
value: number;
|
||||
onChange: (value: number) => void;
|
||||
min?: number;
|
||||
max?: number;
|
||||
step?: number;
|
||||
width?: number | string;
|
||||
className?: string;
|
||||
title?: string;
|
||||
}
|
||||
|
||||
export function NumberField({ value, onChange, min, max, step, width, className, title }: NumberFieldProps) {
|
||||
const [text, setText] = useState<string>(String(value));
|
||||
|
||||
useEffect(() => {
|
||||
setText(String(value));
|
||||
}, [value]);
|
||||
|
||||
const clamp = (n: number) => {
|
||||
if (min !== undefined) n = Math.max(min, n);
|
||||
if (max !== undefined) n = Math.min(max, n);
|
||||
return n;
|
||||
};
|
||||
|
||||
return (
|
||||
<input
|
||||
type="text"
|
||||
inputMode="numeric"
|
||||
className={className}
|
||||
title={title}
|
||||
style={width ? { width } : undefined}
|
||||
value={text}
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
onMouseDown={(e) => e.stopPropagation()}
|
||||
onChange={(e) => {
|
||||
const raw = e.target.value;
|
||||
if (!/^-?\d*$/.test(raw)) return;
|
||||
setText(raw);
|
||||
if (raw === '' || raw === '-') return;
|
||||
const parsed = Number(raw);
|
||||
if (!Number.isNaN(parsed)) {
|
||||
const next = clamp(parsed);
|
||||
if (next !== value) onChange(next);
|
||||
}
|
||||
}}
|
||||
onBlur={() => {
|
||||
if (text === '' || text === '-') {
|
||||
const fallback = clamp(value);
|
||||
onChange(fallback);
|
||||
setText(String(fallback));
|
||||
} else {
|
||||
setText(String(value));
|
||||
}
|
||||
}}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'ArrowUp' && step) {
|
||||
e.preventDefault();
|
||||
const next = clamp(value + step);
|
||||
onChange(next);
|
||||
setText(String(next));
|
||||
}
|
||||
if (e.key === 'ArrowDown' && step) {
|
||||
e.preventDefault();
|
||||
const next = clamp(value - step);
|
||||
onChange(next);
|
||||
setText(String(next));
|
||||
}
|
||||
}}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
import type { FurniturePreset } from '../types';
|
||||
|
||||
export const DEFAULT_PRESETS: FurniturePreset[] = [
|
||||
{
|
||||
id: 'table',
|
||||
name: 'Table',
|
||||
color: '#a1887f',
|
||||
amount: 0,
|
||||
shape: { type: 'rectangle', width: 80, height: 60 },
|
||||
conditions: [
|
||||
{ kind: 'walk_to_and_sit', weight: 1 },
|
||||
{ kind: 'accessible', weight: 1 },
|
||||
],
|
||||
},
|
||||
{
|
||||
id: 'chair',
|
||||
name: 'Chair',
|
||||
color: '#d7ccc5',
|
||||
amount: 0,
|
||||
shape: { type: 'rectangle', width: 40, height: 40 },
|
||||
conditions: [
|
||||
{ kind: 'walk_to_and_sit', weight: 1 },
|
||||
{ kind: 'near_object', weight: 1, params: { targetId: '' } },
|
||||
{ kind: 'accessible', weight: 1 },
|
||||
],
|
||||
},
|
||||
];
|
||||
@@ -378,6 +378,25 @@ label {
|
||||
background: rgba(224, 168, 62, 0.14);
|
||||
}
|
||||
|
||||
.obj-count {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.obj-count input {
|
||||
text-align: center;
|
||||
background: var(--bg-panel);
|
||||
border: 1px solid var(--border);
|
||||
border-radius: 6px;
|
||||
padding: 4px 6px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.obj-count input:focus {
|
||||
border-color: var(--accent);
|
||||
box-shadow: 0 0 0 3px var(--accent-soft);
|
||||
}
|
||||
|
||||
.obj-body {
|
||||
padding: 4px 10px 12px;
|
||||
border-top: 1px solid var(--border);
|
||||
|
||||
@@ -95,6 +95,7 @@ export interface FurniturePreset {
|
||||
shape: Omit<ShapeData, 'x' | 'y'>;
|
||||
conditions: ConditionSpec[];
|
||||
color?: string;
|
||||
amount?: number;
|
||||
}
|
||||
|
||||
export interface LayoutState {
|
||||
|
||||
Reference in New Issue
Block a user