Files
2026-09-01 15:29:44 -04:00

24 lines
454 B
C++

#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/vec4.hpp>
#include <glm/mat4x4.hpp>
#include <iostream>
#include "Engine.h"
int main() {
Engine* engine = new Engine();
try {
engine->Start();
}
catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
return 0;
}